





The Strange Artefacts of Wisteria Hall
Thorn & Key
Immersive Tabletop Games
What you need to know
You’re a treasure hunter in an abandoned house that is starting to feel a little uncanny. Out of the corner of your eye, you see things that aren’t there when you whip your head around. Will you find the treasure, or will other things find you first?
The Strange Artefacts of Wisteria Hall is a roleplaying game based on the Carta system where you explore an old mansion filled with treasure and uncanny encounters! Wisteria Hall is designed for solo, but is also adaptable for multiplayer with additional included rules.
Build your mansion with playing cards, then start exploring to look for Artefacts, hopefully avoiding dangers such as ghostly dancers and antagonistic armour along the way. Move your token through the Mansion, and as you turn over cards, use the Room List in the game to see what new discoveries you have found in the Mansion. Use your character skills to fend off the twin perils of physical battles and mental fatigue as you uncover more rooms.
With the cards, you build a different Wisteria Hall every playthrough, and dice rolls add an additional level of unpredictability, making this game immensely replayable!
A tabletop role-playing game (TTRPG) is a collaborative storytelling game where players create characters and shape a shared adventure through choices and imagination. While typically played in groups with a facilitator known as a Game Master, some games are designed for solo players, like this one!
Thorn & Key is an immersive game studio by Alanna Yeo, creating tabletop roleplaying adventures for seekers of secrets and stories. Rooted in mystery and exploration, each Thorn & Key game invites players to uncover hidden riddles, follow strange threads, and step into fascinating, unfamiliar worlds.
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